Ore Factory Squad Keyboard & Mouse Controls
Default Ore Factory Squad keyboard and mouse bindings, customizable keymaps, and co-op control tips for mining and building on PC.
Default Movement and Camera
Ore Factory Squad uses standard first-person PC controls on Steam. WASD moves your character, mouse looks, and Space jumps over low obstacles in surface yards and underground tunnels. Shift typically sprints — valuable when hauling ore to the Modular Mining Lift before contract timers expire. Mouse sensitivity adjusts in Settings → Controls for players coming from other factory sims.
Underground navigation benefits from moderate sensitivity — too fast and dynamite placement becomes imprecise; too slow and co-op partners wait at lift doors. Each squad member can tune independently without affecting shared world state.
Crouch or equivalent keys (if bound) help in tight shaft sections when passing forklifts or other players. Check the in-game binding list after patches because default keys occasionally shift in early post-launch updates.
Mining and Tool Actions
Number keys or scroll wheel cycles tools: shovel, pickaxe, jackhammer, and dynamite once unlocked. Primary mouse button activates the selected tool — swing pickaxe, hold jackhammer, or place dynamite charges on marked tiles. Secondary mouse button often handles alternate modes such as blocking placement or canceling charges; verify in your binding menu.
Tool swap speed matters in mixed rock layers. Practice switching from shovel (rubble clearance) to pickaxe (ore node) without opening inventory. Dynamite uses a dedicated placement preview — confirm blast radius highlights before detonation key press, especially in co-op where Patch 7.0 voice chat should accompany every charge.
Detailed tool behavior lives on the tools and equipment page and the mining guide.
Building, Conveyors, and Placement
Enter build mode via the assigned key — often B or Tab depending on preset — to place conveyors, machines, and lift modules. Rotate pieces with Q and E or mouse wheel modifiers. Grid snap keeps belts orthogonal; hold modifier keys if the game supports free placement on slopes (check current patch notes).
Demolish or refund structures with the dismantle tool binding — mis-clicks hurt co-op trust when shared smelter rows disappear. Some squads remap dismantle far from primary mouse buttons to prevent accidents.
See the dedicated building and placement controls page for advanced conveyor elevation and copy-paste patterns if supported in your build version.
UI, Contracts, and Interaction
Interact with terminals, crates, and vehicles using E or F — confirm your binding on first launch. Contract boards at the city warehouse open UI panels listing requirements, payouts, and timers. Map and journal keys toggle progression trackers useful for achievement hunting among all 35 Steam achievements.
Inventory management uses drag-and-drop mouse actions in UI panels. Quick-stack keys speed ore deposit into lift crates. Pause menu hosts co-op invite settings and audio including voice chat push-to-talk from Patch 7.0.
For contract workflow, read the contracts guide. For vehicle enter/exit keys, see vehicle controls.
Full Keybinding Customization
Ore Factory Squad supports complete remapping in Settings → Controls. Rebind movement, tools, build mode, interact, sprint, voice push-to-talk, and UI shortcuts independently. Export or screenshot your layout for co-op friends who share one keyboard profile style.
Recommended co-op practice: unify push-to-talk keys only if using the same physical layout; otherwise keep individual voice binds. Unify interact and build keys across the squad reduces verbal confusion when pairing in tight factory wings.
After remapping, test in the demo property before accepting timed contracts — muscle memory from other mining games causes early misfires. The how to play guide includes a first-session checklist referencing control comfort.
Frequently Asked Questions
Can I remap all keys in Ore Factory Squad?
Yes. The controls menu supports full keybinding customization for movement, tools, building, vehicles, UI, and voice chat push-to-talk introduced in Patch 7.0.
What is the default interact key?
Typically E or F on QWERTY layouts. Always verify in Settings → Controls after updates because defaults can change in patches.
How do I toggle build mode?
Press the build mode key shown in your bindings — commonly B or Tab. Build mode enables conveyor and machine placement with rotate keys on Q/E or mouse modifiers.
Is controller support available?
Ore Factory Squad on Steam targets keyboard and mouse for precise building and conveyor routing. Check official patch notes for any controller additions after the July 2026 release.
How do I use voice chat push-to-talk?
Enable voice in audio settings, bind push-to-talk to a comfortable key, and test input levels before co-op sessions. Patch 7.0 integrated voice reduces need for external apps.