Ore Factory Squad ————
Ore Factory Squad ———————————bias
Ore Factory Squad —————build zone+——————seed ————————————————label —2 deed ——————— Conveyor Belt — scout
— footprint vary —compact yard —vertical lift factory?expansive pad —parallel smelter wing —dual truck loop——co-op
— listing ——
deed shop UI?price?ore bias icon?depth rating?buildable area?board gap ——listing — —Iron ———Diamond-bias deed —next refresh —— waste
—?deed ——milestone —5 Steam — ore delivery ——gate —unavailable ——cash farm —unlock tooltip
———deed map screen-share — shared pool spend
———pickaxe/shovel —marker gradient — shaft —lift landing size ——wide dynamite chamber —?deep jackhammer commit —temporary lighting+crate bin at planned lift stops
— mental map —co-op callout—? branch ——————vein —surface splitter ——smelter
— technique ———/a>
— deed —world map ——— truck route——centralized city warehouse— deed early road — —mid-contract crunch retrofit gate
remote deed ——A — bulk?B Gold depth—a href="/ja/guides/vehicles-logistics/">— loop —staging
— phase ——
seed — unsupported ceiling?dark pit?dynamite rubble —spare shovel time?structural collapse mechanics ——support pillar?export route ——co-op injury downtime
Modular Mining Lift stop —stable landing floor — —rubble landing rebuild —auto cycle enable
shaft head —factory layout ————/a>
よくある質問
——————random
— layout ————deed seed ———— deed —— geometry
——— preview ——
deed info UI —community map?in-game preview ——— —store update
——multiple deed unlock————— contract/cash milestone
—— city warehouse ——
— city hub — —truck/logistics —remote deed —shared terminal —link
—surface+balanced ore skew ———pure Diamond niche —late — squad